Sunday, February 3, 2013
Wednesday, January 9, 2013
Titmouse's "Motorcity" - Rough Animation from Aaron Brewer on Vimeo.
With the airing of the final episode of Titmouse's "Motorcity" on Disney XD, I can start posting some of the stuff I worked on. This is the very first sequence I animated and it's a pretty heavy moment in the episode and series but I really enjoyed the challenge.
Thursday, September 13, 2012
Thursday, July 21, 2011
Kungfumation
Haven't posted in a while but I definitely haven't stopped drawing. Here's another Kungfu motion test. I love those moments in Kungfu movies where two fighters do a series of moves and stances to demonstrate their style before attacking. Completely useless in a real fight but I can't help but geek out when they're done well. Thought I'd try to animate one of those moments to work on my timing. Prob won't clean this up any time soon.
I think the toughest part about animating these moves is combining speed and clarity. The transitions between strikes and stances have to be clear, smooth and pack some force. I guess that's the case with anything you animate but it's taking a lot of trial and error with this kungfu stuff. You can see I started numbering out my drawings and using timing charts but abandoned it once I started breaking stuff down and redrawing poses. A nice chunk of the final product came from feeling things out. I'm aspiring to get to a point where I can understand the movements enough to efficiently plot out the poses and timing in the beginning.
Kungfu Test from Aaron Brewer on Vimeo.
I think the toughest part about animating these moves is combining speed and clarity. The transitions between strikes and stances have to be clear, smooth and pack some force. I guess that's the case with anything you animate but it's taking a lot of trial and error with this kungfu stuff. You can see I started numbering out my drawings and using timing charts but abandoned it once I started breaking stuff down and redrawing poses. A nice chunk of the final product came from feeling things out. I'm aspiring to get to a point where I can understand the movements enough to efficiently plot out the poses and timing in the beginning.
Monday, October 25, 2010
Working on some lip sync
Cocoon of Horror from Aaron Brewer on Vimeo.
I've been wanting to animate to this dialogue track for quite some time now but never got around to it for one reason or another. Probably a bit intimidated by the notion of doing full facial animation. Now that I've finally done it, I can't wait to do more! I'm definitely going to clean this up, sooner rather than later. Gonna keep pushing myself.
Keep an eye out for some action stuff in the next month or two.
Monday, October 18, 2010
Friday, October 8, 2010
Choreography
Sunday, June 20, 2010
Braaaaiiiiinnnnnnnssssss
Sunday, June 6, 2010
Kick Sweep Pose
Kick Sweep Pose from Aaron Brewer on Vimeo.
So my compadres and I have begun working on an animated Kungfu flick. We are still in the writing phase. As that process continues to move along, I'm continuing to work on the feel of the animation. There will be plenty more of these to come.
Tuesday, May 18, 2010
Dancing Fella
So I finally finished the animation using those hands I posted a while back. I kept hearing the song playing over and over in my head thanks to those t-mobile commercials. Thought it would be a good opportunity to work on some more detailed and layered animation.
Dancing from Aaron Brewer on Vimeo.
Sunday, May 16, 2010
Big Boss
Here are some designs I've been working on for the comic version of BlackGhost. This is the boss man Omar.
Saturday, April 10, 2010
Comic Time
Here are a few pages from a horror comic I just finished for my friend Rick Ritter's book. All in all, this was a great experience and I would love to do more. Learned quite a bit about storytelling but it definitely put a spot light on my drawing weaknesses. Gives me something to work on.




Saturday, March 13, 2010
Dance Hands
Monday, January 18, 2010
Kungfu Fun
I really really want to do an animated Kungfu film. I have this clear vision of how the characters would move in my head, so I did this test to see if I could recreate the vision on paper. I'm pretty happy with the timing but I want to try it with a fleshed out character.
Tuesday, January 12, 2010
ODB
Monday, May 11, 2009
Bootleg Hut
Hey, I just completed a quickie for my friends Ian J. and Jim Grisel's web series Nockforce. Check out their site and watch their other episodes, they're great!
Thursday, May 7, 2009
Munny for Bryan
So I recently completed another Munny. This time it was for a friend of mine. Below are pictures of the process. The idea was to make the costume look as if a kid made it, so I included a lot of little things like tape to make the stripes and string to hold the goggles on. I'm pretty pleased with how it came out.
AB








AB
Saturday, November 22, 2008
Sling Shot
Here is one of the scenes I did for a project recently. I definitely enjoyed working on this. I hadn't animated in a while so this gave me a good jump start. Can't get better if you don't practice.
AB
Sunday, October 26, 2008
Saturday, October 18, 2008
FINISHED!!!!!!!!
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