Thursday, July 21, 2011


Haven't posted in a while but I definitely haven't stopped drawing.  Here's another Kungfu motion test.  I love those moments in Kungfu movies where two fighters do a series of moves and stances to demonstrate their style before attacking.  Completely useless in a real fight but I can't help but geek out when they're done well.  Thought I'd try to animate one of those moments to work on my timing.  Prob won't clean this up any time soon.

Kungfu Test from Aaron Brewer on Vimeo.

I think the toughest part about animating these moves is combining speed and clarity.  The transitions between strikes and stances have to be clear, smooth and pack some force.  I guess that's the case with anything you animate but it's taking a lot of trial and error with this kungfu stuff.  You can see I started numbering out my drawings and using timing charts but abandoned it once I started breaking stuff down and redrawing poses.  A nice chunk of the final product came from feeling things out. I'm aspiring to get to a point where I can understand the movements enough to efficiently plot out the poses and timing in the beginning.